I and Jiyoon followed the guidance of Adafruit to install motor shield. First of all, prepare electrics and tools.
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He saved our life.
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Thank you. |
I and Jiyoon followed the guidance of Adafruit to install motor shield. First of all, prepare electrics and tools.
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He saved our life.
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Thank you. |
Even though I failed to use the skeleton tool, I found another way to express the movement that I want. I just move each vertex manually and set some animation.
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The reason why I want to use the skeleton tool was to avoid the length that is stretched every time when I move the object. |
In the process of attaching the skeleton on my model, I had some problem moving the skeleton and object together. |
Maybe the position of the skeleton is not applied right, or skin binding was not processed through the object. I'm confused about folding and unfolding movement by using skeleton tool.
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I recorded Prof.David's process of how to use the skeleton tool, but it was not clear to me because in Maya I couldn't find the rigid bind. I researched around for some tutorials and references, but I couldn't find the exact answer. It was too difficult to understand the difference between IK/FK handle, joint and spline tool.
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In the middle of the night, I created another structure of my idea to express the moving surface. |
I was inspired by the top view of "Dong-Seo-Nam-Buk origami fold" that I previously tested on a real paper. |
The worst things in this process are
setting the projector and adjusting the place of a model to matching with projection.
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This sketch was inspired by geometric mobile. The structures are combining the main face every time when it rotate. |
Alternatively work structure with 2 cogwheels. It could be possible to make an object which rotate 2-way by attaching faces on the cogwheels. |